Showing posts with label game. Show all posts
Showing posts with label game. Show all posts
2013/03/08
2013/02/13
Third time is the fail
Labels:
action,
church of unity,
Dead Space 3,
electronic arts,
game,
horror,
necromorph,
review,
rpg,
sci-fi,
shooter,
tps,
unification
2012/12/12
A new retro Invasion
A great old one has risen again from the depths of time. Or is it just a spectre, or worse even: a fake, a forgery to rob you blind while promising riches beyond its grasp?
Labels:
2K,
2K Martin,
Firaxis Games,
game,
review,
strategy,
tbs,
turn based,
XCOM: Enemy Unknown
2012/06/03
Lording over terror
Labels:
action,
blizzard,
critique,
diablo 3,
game,
hack and slash,
multiplayer,
online,
rant,
review
2012/05/06
2008/11/20
Beyond Duty
Well, Call of Duty 5: World at War was quite a mixed bag for me. It did turn out to be immersive, but at the same time, it still has quite many things that need work.
Labels:
call of duty 5,
critique,
game,
review
2008/11/19
Clouded skies
Yes, S.T.A.L.K.E.R.: Clear Sky is not that new, but I did not have an opportunity to play it till now. I have really mixed feelings about it. While it does have more than necessary old maps, it did have some fun elements, but it definitely is NOT a complete new game, maybe not even an expansion.
Labels:
critique,
game,
review,
Stalker: Clear Sky
2008/10/26
Platinum Generation
I thought I should mention a pleasant surprise I got while playing around with steam the other day. I have a first-gen Half Life: Generation Pack from old, so old, in fact, that Half Life: Blue Shift didn't come with it. This greatly annoyed me at the time, and continued to do so until this other day.
Labels:
game
2008/10/25
Skin is the new Kevlar!
Yep, its time to mince Far Cry 2 apart. To sum up, it does not live up to the f(l)ame. It is undeniably beautiful, but tedious, infuriating and boring as well. Plus, it gave me a headache due to the (yet again) faulty widescreen implementation.
Labels:
critique,
far cry 2,
first look,
game,
review
2008/10/12
Greys have blood too, you know
Sooo, lately there has been a surge of freely playable full games. Not "the absolute most popular" of their time, but nevertheless, good ones. One of these was Area 51. The basic story is the usual: bad aliens come, some conspiracy, kill'em all. Apart from this, its a good game, with goo story for an FPS, it runs very well even on average or below-average PCs. Even if it wouldn't be free, it would be worth its time.
2008/07/29
Dungeoncrawling in SPACE!
Just today, Gas Powered Games released their next in line for the Dungeon Siege series. The new thing: they moved it into space, hence the title "Space Siege".
Labels:
first look,
game,
space siege
Massive storyline
So, Mass Effect. Yes, the one with the oh-my-god-full-sex-scene engineered shocks and all its variations. Quite a good game actually, not perfect, but still there.
Labels:
critique,
game,
mass effect,
review
2008/07/03
Two Rainbows in the Sky
As I did play with the first installment of the series I was curious to the fixes and the storyline this would likely include in this. Especially because the first game was quite full of bugs and didn't quite close that story to my satisfaction.
Labels:
game,
rainbow six vegas 2,
review
2008/04/27
Fall of Alternate
I installed this game out of need-to-play... I wanted to play something, as I already finished those I had on, and this was the closest.... Well, on some level I wish I haven't. The reviews spoke truth unfortunately.
Labels:
critique,
game,
review,
turning point fall of liberty
2008/03/02
Legacy of a Killer
Assassin's Creed was a game that I eagerly waited from the time the first shots/videos were released. I liked the Hitman series, and was enthralled by the medieval setting and the visual/audio quality. Of course, I was sceptic at first, suspecting a bullshot, but it proved to be false in the long run. While it looked revolutionary at that time, so did Crysis, and it didn't save it from being mediocre in all other elements.
Labels:
Assassin's Creed,
critique,
game
2008/02/17
Hard to be a God, part 2
And it's even harder to get a good game. Little nuances can easily kill gameplay, challenge or story. Unfortunately, there are plenty of those annoying bugs left in the final game that plagued the demo, in fact, I didn't find one that was fixed. After watching the end credits, it got clear, why: only one tester was listed. Way too few.
On a related topic, first english post.
Labels:
critique,
game,
hard to be a god,
játék,
kritika
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